The Sundered Reach
Hold the edge
one more day.
Coldmarch is a grimdark military sci-fi card auto-battler set in the Sundered Reach — the last part of human space that still answers.
01 · The Factions
Five banners, one dying frontier
None of them are winning. All of them are still here — holding whatever’s left the only way they know how.
Line Blue — cold naval steel; the last order in the dark.
Requiem Gold — radiant funeral light; the dead, rescored.
Chitin Green — the living tide, cheap and endless.
Null Violet — a colour that reads as absence.
Freeport Copper — the one warm human light left.
02 · The Game
A war fought by name, not by hull
Fleets clash in Coldmarch, but the fight is won or lost card by card. Draft your crew from fifty launch units — troopers, priests, drones, hunters, each with a name and a keyword — deploy them into your Formation, and let the clash decide itself.
Read the Field Manual
03 · Art Direction
Anime-grimdark, cold light
Card and key art draw on the operatic military-anime lineage, rendered cold and worn — beautiful in the way only doomed things manage.
Made By
Odd Little Games
A one-person studio making small, turn-based games for spare moments. Coldmarch is built one turn at a time, no rush — with Patreon supporters keeping it going in exchange for devlogs, early builds, and a say in what comes next.
One vanished order. A continent of works still running. Two heirs. Take it all — intact.